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BongStuff

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Everything posted by BongStuff

  1. Maybe so - but at the end of the day does it make our music any better? I'm re-listening to a lot of my old Beatles right now. Would Revolver or Sgt. Pepper ever have sounded as good if recorded in a squeaky-clean ProTools studio? BS
  2. I remember recording a "wailing diva" type girl for a rave band. She just WOULD NOT stay back from the mike. In fact she got lipstick all over my best SM58! So eventually, I put two other mikes ( 57's ) up higher and behind the '58, and basically just recorded them - without telling the singer that the mike she was fellatiating was switched off. Worked a treat. BS
  3. I was last in BBC Scotland's "Studio One" on Queen Margaret Drive in Glasgow after being invited to a "screening" of a Rangers vs. Celtic football ( soccer ) game. I sneaked a peek after asking very politely. Wierd place. Classic kit like racks of Revox reel-to-reels and an EMS VCS3 synth sitting beside, yes, a Mac and a huge desk which I think was a Neve. Other than that, most non-rock musos can get away without pro studios nowadays. But I do think there's something quite inspiring about going out to a place dedicated to recording music. BS
  4. Not really - more "back end" - application servers and Oracle grids - and lion taming... BS
  5. I program machines... to do what business people think they should do...or so THEY think!!! MUAHAHAHAHAHAHAHAAAAAAAAA! Erm, I'm a computer programmer...lion tamer of the techno age... BS
  6. Yeah dude I know the feeling - doesn't seem to matter how much I earn, I always spend precisely 10% more than I can afford/ Speaking of which, did you know I got a new job? BS
  7. Which is exactly what they should do! The estimate is that the Windows codebase is now a sprawling 40million lines - exactly as desribed in Big Ball Of Mud. Worth a read if you've got any interest in engineering and design ( not just software ). For perspective, when I worked on games in the late 80's, something like Turbo Outrun was done in around 50,000 lines of handwritten code. The larger systems I work on now in Java rarely go above 500,000 lines. BS
  8. Get it on play. Miles cheaper ( delivery is included ) than amazon and very fast. Never had a problem with them and I do buy a lot * BS * 2 fingers to anyone who says online music downloads kills the record industry. I buy more than ever now that I am able to download and preview stuff online...but that's another thread...
  9. Usually it's more Battle Of Who Is Most Friendly With The Promoter. ( ie. who gets the longest soundcheck, gets to use their own drumkit etc...) Great fun though. Last time I played in one we got beaten by Glass Onion who went on to become Travis BS
  10. Touché Yeah, most defintely got its roots in the hobbyist market. Pro Tools always came from the other end... BS
  11. Yeah can't argue with any of that! I could add - this is further proven when you look at the origins of both... CuBase started as Pro24 on the Atari ST...! BS
  12. Lazz - you're right we're getting way OT but isn't this great!? I'm totally intrigued now. Fontella Bass does indeed sound wonderful. Any recommended works? Glad we got the TCO message across to someone. I think their best album is actually the one before "Everyday" which is a collection of remixes - much more "cinematic"!! My favourite being a Piero Umiliani track called Panoramica. I understand from a quick google around he's an Italian film composer - a fantastic piece of music... BS
  13. Check it out! Cheers Harri-O!!! I still wonder what the "elements" are - maybe the string pads? BS
  14. Hey thanks for the info! No I didn't know much about TCO's approach to songwriting. The tracks certainly all do have a good "live" feel to them. And all I knew was that Fontella Bass was the singer - was Lester Bowie a famous jazzer then? Can't think what the Santana sample might be - the main instrumental parts I can hear are -acoustic drums -upright bass -harp -nice synth strings -electric piano -vox maybe I missed something?! BS
  15. Slightly against my principles...but here's a taste of the track we're talking about... CinematicOrchestra AllThatYouGive BongstuffInternetEdit BS
  16. Hey yeah! What a beautiful track - simple but delicious! The DVD - well I exaggerated - I have one! The one I have is the Zen TV Ninja Tune compilation - features the video for "All That You Give" - nicely done. I think there is another one out called "motion" which I want to get next... BS
  17. To my ear they're more jazz than hip hop. But to a jazzer they'd be hiphop. And to a hiphop fan they'd be jazz! : What I do know is that they play *real* instruments e.g. acoustic bass, piano and drums, and use only minimal amounts of studio trickery in their music. I posted a while back saying I'd bought the "ZEN CD" compilation on the Ninja Tune label...Cinematic Orchestra feature on that... BS
  18. Cinematic Orchestra totally SWING! I've got everything they've ever done. Including the DVDs! Favourite tracks? How about "All That You Are" or "Panoramica"?? BS
  19. Cheers for the comments John. All the drums are from a sample CD I bought about ten years ago called Liquid Grooves. I messed around with the pitch and compression a bit in SoundForge before importing into CuBase. I've done some work on the track since to try and structure it a bit more without the need for introducing more layers - as you say, to keep it simple! Agree the melody isn't quite voiced correctly. Was gonna change that anyway. But one thing I really want to get right is the "drone" that runs most of the way through the track ( the first sound you hear). It's just A and C, which with the C then Bb chords gives a nice C6 then Bb7-9 harmony. Anyway, I really want to get it a bit more "organic" - a bit like Brian Eno did on "Once In A Lifetime" - you know the sequence that runs through the verses - it's got some really interesting movement to it. All I've got just now is some basic filter/resonance changes but I reckon it could really improve in that aspect... BS
  20. Totally depends on the kind of music! If you're talking RAWK ( guitars, vocals, bass, drums ) then I'd try and get the drums balanced internally / relatively first, then sit the vocal over. Probably bass next, then the rest. I suppose it's a "top down" approach - loudest first! For more abstract stuff, which is much more my bag, it's really an integrated exercise. I'm mixing all the time as I lay tracks down or take tracks away - the mixing can have an impact on the song and its structure and vice versa. The idea of "mixing" as a distinct phase of producing a track really doesn't apply. For example, the quick track in the previous thread - I never got to a point where I thought "right that's all the parts down, lets try and mix them". However, I guess what's common to both approaches is sonically I'm always trying to achieve separation between parts - making sure each one can be heard balanced within in its own frequency range and point in the stereo picture, so that each contributes to the song! BS
  21. Here's the results of an evening's noodlings... Called "Arabica" ( was gonna be called "Coffee" because I've got a the flu and was *coughing* a lot while I did it! : ). A nice late night, late winter vibe for y'all... Arabica ( High Quality 48KHz, 256Kbs ) Arabica ( Lower Quality 44.1K, 128Kbs ) BS
  22. yeah got them - first thing i did! but thanks for the tip... BS
  23. Well the 2496 arrived this morning and I had it installed, with the drivers upgraded in about 15 minutes. Must say it does sound good - and the latency is reporting *less* than the EMU card too ( 6.1ms ) so fingers crossed for no more crisp bags. I guess with a more mature card you get more mature drivers... For some reason though, SoundForge decided to revert all its DX plugins to "DEMO" mode at the same time. Took me a while to figure it out, but in the end, just wiped SF from the hard disk and registry, reinstalled, reregistered and all was sorted. Now for some music! BS
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